i guess it’s been a while since i tumbled, huh? i worked on a character generator for my strange videogam QED recently. here are some computer-calculated dancer names i enjoy. the art assets are by friend Lackey.

image

I contributed a couple of (well-hidden!) music tracks and did some playtesting on Nifflas’ huge, lovely Knytt Underground. Nifflas recently put the full soundtrack up for download for free! Grab it right here.

You can try/buy the game Nifflas’ site or on PSN for PS3 and Vita (and vote it up on Greenlight should you feel so inclined!) Knytt Underground was Greenlit! Grab it on Steam here!

oh god how does topology work

oh god how does topology work

i’m working on finishing a game that i’ve had sitting around for several years. it’s called QED and it is going to be at Fantastic Arcade so you can play it there. you will be able to download it for free from the internet soon after that.

it’s been a while. i hope you are well.

new thing.

thirty twenty-one

with fernando ramallo, jonathan brodsky, michael brough

made in two hours in a post-gdc haze at noisebridge
using unity, infinite sketchpad, and figure

download here.

how do videogames even work anymore

narwolf:

I made this map for a poster collaboration with Stephen at Lost Fictions. It’s a poster for the supercool Prince of Arcade party happening in Montreal on Tuesday.

word.

narwolf:

I made this map for a poster collaboration with Stephen at Lost Fictions. It’s a poster for the supercool Prince of Arcade party happening in Montreal on Tuesday.

word.

collab with narwolf — alternate poster for the prince of arcade gamesparty happening in montreal.

collab with narwolf — alternate poster for the prince of arcade gamesparty happening in montreal.

meep meep hello hello hello

meep meep hello hello hello

theme based on nightnight